game works though, so there's that, but the songs are grating honestly. the notes to hit dont always seem in time with the music either.
game works though, so there's that, but the songs are grating honestly. the notes to hit dont always seem in time with the music either.
Thank you for playing my game and reviewing it!
button to start game doesn't work
You have to click on triangle button!
so, it looks clean...
but it's a mulitplayer game so it's not exactly gonna work since 99% of us are gonna be by ourselves. even if it did work, you can't see the paddles. they're like, behind the border or something idk point is you cannot see them. an online feature, ok, but I can't seem to create a room.
idk man, make sure what you submit is actually complete and playable. best of luck completing this.
Sorry you have to like play it on full screen to see the paddle because the sizing is the same as the one that can be downloaded at my itch.io acc. and for the online multiplayer i already put the note coming soon. Sorry if the note didn't reach you. And thank you for the comment! :)
newgrounds has changed man...
what's that song tho
Lake Serene
functional, which is a good start.
but it since it's endless and there's not a score counter it seems pointless. could be integrated with the newgrounds leaderboard system then. could be points for combos since it's pretty risky letting the bombs get close. um, the music was ok but the sound effect (1) was way too loud and grating and i muted the game bc of that. if there were more, it was drowned out by the shooting sfx.
Thank you so much for your response. I really need to get better at sound mixing and keeping the player engaged. A scoring system really would have helped.
bro it's like, almost ok..
but this needs to be reformatted... quick. it's like you uploaded a webpage or something. left clicking makes you go forward which works, but it also highlights text and moves the whole window down while playing if you move it too far.
the control layout is terrible. seriously, try placing your fingers comfortably according to what they're supposed to be, it's impossible. thankfully, you don't need more than W to go forward and mouse. that's bc the turning radius is so small & the turn itself is so quick, you don't need to drift or break.
that said, it does work well, looks ok, but whatever format it's in needs to change first
Thank you for taking the time to play the game and give feedback! I'm a bit confused/curious by your complaints about the controls, however. The game does not require you to hold left click to steer, you just need to move the mouse side to side, so it shouldn't be highlighting any text.
I'm also confused by your complaint about how placing your fingers comfortably is impossible. When I play the game, I place my right hand on the mouse, and left hand where the WASD keys are, with my left thumb on the space bar. I hold W with my left middle finger, and tap space to drift with my thumb. I also can press E to turn on auto-accelerate, so I don't have to hold W, and I just focus on tapping space. I rarely use the brake or mirror, but those can easily be pressed by pinky on shift and ring or middle finger on Q.
Please let me know how you were playing/controlling the game. The control scheme was comfortable for me when I designed the game, but I want to know how I can improve it for others. Thank you!
the music is way too fuckin loud man. functional game though, best of luck improving.
Lol ngl this game is kinda cringe
the best flick club player.
read my thoughts on the voting system in my post "Voting vs Quality" it's a bit rough but I think it says what I want to say. lets talk about it.
real ones have square frames.
pfp by Dall-e online
Age 30
michigan
Joined on 10/3/09