this one is fun.
this one is fun.
the slow paddle start and overall speed makes this basically impossible past a certain point. i had my paddle in the middle and the ball got sent to a corner and i couldn't reach it and it was only on 11.
you pretty much have to get lucky that the ball gets sent close enough to your paddle so you can catch it
this is seriously broken. i can tell you put effort into this but it just doesn't work right
That's the point, it purposely crashes at the main screen if you press anything and DD is supposed to make it awful. Next update i'll change both of these though. Maybe.
i like the idea, but the janky way the balls bounce kinda hurts it. multiball is impossible since they all release at the same time. if they released a few seconds after each other it'd be fine. the ball could also move a bit faster on normal, it's just too easy as is.
I appreciate the feedback! I will take those into consideration.
chose live bc it wasn't my fault
the future if furries didn't exist.
the flight time medals don't work
so, it's ok. you move faster if you hold a diagonal which is interesting. the ghosts have no logic beyond "fastest route to you" so they're easy to avoid since they group up. eventually i just let them catch me... nothing happened... something should probably happen lol.
the issue i have is normally in 3d unity games the cursor will go into the game window and you can move the camera in 360. in this, the cursor stays on the webpage, so if you move it off the game window, you stop moving and can't turn past a certain angle. if that could be fixed it'd be a lot better.
the best flick club player.
read my thoughts on the voting system in my post "Voting vs Quality" it's a bit rough but I think it says what I want to say. lets talk about it.
real ones have square frames.
pfp by Dall-e online
Age 30
michigan
Joined on 10/3/09